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Vampire: The Masquerade – Bloodlines 2 Exits Epic Games Store Sale

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It is difficult not detect some kind of controversy every time the epic game store is mentioned. On this occasion, it is the first major sale event of the platform. Steam is obviously the biggest competitor of the platform and the sales at the Valve store have essentially become holidays at this point. Epic Games began its own first sale with the bold decision to cover the cost of discounts so that developers and publishers receive the same amount of revenue from game sales. However, despite that, some publishers chose to exit the sale.

The Epic Games Mega Sale store is a four-week sale in which Epic gets $ 10 off in each game with a price over $ 14.99. Even though Epic covered the cost, Gamasutra reports that two publishers have decided to withdraw their game from the store during the sale.

Vampire: The Masquerade – Bloodlines 2 and Oxygen Not Included were removed from the Epic Games store by Paradox Interactive and Klei Entertainment. Bloodlines 2 was withdrawn after the sale, and while Epic respects the decision that any publisher decides to make, Epic says it will honor the discounted price for those who did make the purchase before it withdrew.

"If a developer or publisher decides not to participate in our sales, we will comply with that decision," Epic explained in a statement to Kotaku . "Paradox Interactive has opted not to participate in the sale of Epic Mega and the game has been temporarily removed from the sale.

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If you're wondering what any publisher or developer would do Not be interested in increasing sales despite not losing money, there is much more than a discount Epic Games is fighting a strategic battle to cut massive participation in the Steam market and some companies may Do not be ready to commit in one way or another yet, therefore, every move will be examined, facing Steam is a difficult journey for any company, it's an uphill battle with rocks that move down, but the Epic store Games is a rare example of being able to feel that the company behind it is taking high profile measures to compete.

In this particular case, Sergey Galyonkin, of Epic, is He learned that Paradox Interactive did not know how the promotion worked for sale. You imagine that the game would return to the store once the mechanism was explained, but so far that does not seem to be the case.





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